I believe there's also a more recent function to display chat in the lower center of the screen, no idea, believe it's different from titleText or so. Now open the Eden Editor and open the mission. You can also give the unit first and last names, using setName: To import the files select the necessary files and copy them (ctrl c) Now paste these into your profiles missions folder, located usually (Insert drive letter):Users (user)DocumentsArma 3 - Other Profiles (Insert Arma username)missions. [_from,[_to, "Randomsentence", "Randomsentence", ["Randomsentence", The only proper way using the vanilla system for having AI chatter with visible names in white font (directChat doesn't exist for some weird reason, but I'm past that.) is to use kbTell.Ī quick showcase to this is to define a basic function so messages are properly transmitted for MP: Using globalChat you will only see the side (Civilian) in front of the message. Using sideChat you will only see the group ID and the index of the group member (Alpha 1-5 etc.), not the name. These will not work at all, comma has no place in. Based on the Ravage framework mod, this is an open-world post apocalyptic survival mission in Banská Bystrica map. Player, globalChat "This is what I want to say!"
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